#ifndef ACTION_FPS_HH_
# define ACTION_FPS_HH_

# include "action.hh"

class ActionFpsMove : public Action
{
public:
  ActionFpsMove (const Vector3f& vect) { vect_ = vect; }
  const Vector3f& vect_get () { return vect_; }

  void operator() (Main* m);
protected:
  Vector3f vect_;
};

class ActionFpsExit : public Action
{
public:
  void operator() (Main* m);
};

#endif /// !ACTION_FPS_HH_
